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FHC Keeper League - League Rules Summary

General

  • League Name: FHC Keeper League
  • Public/Private League: Private
  • Duplicate Player Allowance: Not Used
  • Scoring System: Points-based
  • Maximum # of teams: 28
  • League Creator Username: abrouwer
  • Commissioner Team Name: Prince George Fire Wings

Schedule

  • Your league stats begin accumulating on: Sat Jan 19, 2013
  • Your league stats end accumulating on: Sun Apr 28, 2013
  • Merge first two periods of season: No
  • Merge last two periods of season: No

Player Pool

  • Player Pool: All teams
  • Players traded out of league's player pool continue to accumulate stats: Yes
  • Only include players signed to a NHL team in the player pool: Yes
  • Lock Player Pool: No

Rosters

Restrictions
  • Minimum Total Players: 14
  • Maximum Total Players: 25
  • Minimum Active Players: 14
  • Maximum Active Players: 14
  • Maximum Reserve Players: 5
  • Maximum Injury Reserve Players: 2
  • Maximum Minor League Players: 6
  • Prevent any transaction that would cause a roster to become illegal: Only for Total Max Players
  • Allow suspended players to be moved to Injured Reserve: No
  • Allow players on a bye week to be moved to Injured Reserve: No
  • Injured Reserve players count toward roster limitation rules: No
  • Only players on the NHL Injured Reserve List may be moved to Injured Reserve status: Yes
  • Minor League players count toward roster limitation rules: No
  • Minor League Eligibility:
  • Condition

    Constraint

    Player age at present time is <= 24 Must meet to be eligible
    Goalies: Career+Current regular season total GP is <= 25 Must meet to be eligible
    Skaters: Career+Current regular season total GP is <= 25 Must meet to be eligible
  • Injury Reserve Enforcement type: Make Roster Illegal
  • Number of Lineup Periods until Injury Reserve Enforcement takes effect: 1

Pos

Min Active

Max Active

Total Max

Min GP

Max GP

Forward (F)

9

9

Defense (D)

4

4

Goalie (G)

1

1

Other Roster Preferences
  • Allow players to play at an ineligible position without making the roster illegal: No

Scoring

Scoring Group

Scoring Category

Position

Points

Skaters

Assists (A)

Default

2

Skaters

Blocks (Blk)

Default

0.1

Skaters

Goals (G)

Default

3

Skaters

Gordie Howe Hat Tricks (GHHT)

Default

15

Skaters

Hat Tricks (HT)

Default

3

Skaters

Hits (Hit)

Default

0.1

Skaters

Shots on Goal (SOG)

Default

0.1

Skaters

Power Play Points (PPP)

Default

1

Skaters

Short Handed Points (SHP)

Default

1

Goalies

Saves (SV)

Default

0.1

Goalies

Shutouts (SHO)

Default

2

Goalies

Wins (W)

Default

3

Goalies

Overtime Losses + Shootout Losses (OL+ShL)

Default

1

Team Minimum and Maximum Requirements (Season)

Scoring Category

Min

Max

  • If a maximum has been met or exceeded: Do nothing.
  • If a minimum has not been met by end of season: Do nothing.
Other Scoring Preferences
  • Score Flex positions by the players' actual positions: No

Transactions

Lineups
  • Lineup Change System: Owners enter lineup changes
  • Lineup changes are executed: Weekly every Monday
  • Lineup Changes are locked 0:01 (hours:minutes) Set amount of time before 1st game of period
Trades
  • Trade System: Owners propose their own trades
  • Trading Period: All Year
  • Maximum Trades per Team: Unlimited
  • Trade Deadline Date: Mon Apr 8, 2013 11:59 PM EDT
  • Trade Voting System: None
Claims/Drops
  • Claim/Drop Privileges: Commissioner performs all claims & drops
  • Max # of claims per season: Unlimited
  • Max # of claims per week: 1 ( Free Agents: 1 , Waiver Wire: 1 ) starting every Monday
  • Use Waiver Wire process: No
  • Allow claims/drops before the draft: No
  • Can't drop list: Not Used
  • Pending claims/drops are viewable by: All Teams
    Free Agents
  • Free Agent Claim System: Free for all (1st come 1st serve)
  • Pending claims/drops are viewable by: All Teams

Salaries

  • Salary cap: $45,630,000
     View Salaries           Download Salaries
  • When a team exceeds the salary cap: Make team's roster illegal
  • Default Free Agent Salary: $525,000
  • Minimum Player Salary $525,000
  • When a player is released to the Free Agent Pool, his salary: Remains the same
  • Include players on teams when generating salaries: Yes
  • Number of Periods between each auto-generation of salaries: 1

Draft

  • Draft Type: Live Online Standard
  • # of rounds: 25
  • Draft Date & Time: Sun Sep 9 2012, 7:05PM EDT
  • Time limit per pick (mm:ss): 720:00
  • All teams will have the same # of players as the # of rounds when the draft is over.: No
  • Immediately pick for players not present in draft room: No
  • Fill rosters legally when doing auto picks: Yes
  • Draft order type: Random - Serpentine
  • Draft order: Montreal Maroons, Coast to Coasters, Tazer's Army, Teemu's Salami, Thunder Bay Bombers, Abu of the Night, Jackson Hole Puckers, The Landesbeautys, Red Devils, Hull & Oates, Kleena Kleene Wolverines, AZ Casualties, Midnight Maniacs, Thunder Bay Irish, Springfield Isotopes, Saskatoon Sting, Toronto Buds, zapstrap, Prince George Fire Wings, Toronto St. Pats, Nouka, Bloody Water, Miro Satan's Army, Moncton WildRats, New Jersey Injury Ninjas, K-Town Killer Clowns, thelauds, Coach Claude's Chicken
  • Undrafted players go to the: Free Agent pool

Miscellaneous

Tie Breakers

None

1. Ahead in specific scoring category

Goals

2. Ahead in specific scoring category

Wins

3. Ahead in more scoring categories

Keeper League
  • Keepers are imported from a previous league by the Commissioner: No
  • Keeper league going into future seasons: Yes
  • Maximum # of keepers per team: 25
Prizes
  • This league does not use prizes (or they have not been configured yet)